📖 Game Guide
Main Screen
When you launch the app, your pet appears on screen. The status bar is at the top, and poop icons (if any) appear at the bottom.
Main Screen
Tap to open the menu and choose a care action.
Care Actions
🍙 Feeding
Two types of food to fill your pet’s hunger.
| Type | Effect | Side Effect |
|---|---|---|
| Meal | Hunger +1 | Weight +1g |
| Snack | Happiness +1 | Weight +2g |
Too many snacks cause obesity, which negatively affects evolution.
💩 Cleaning
Your pet poops regularly. When the icon appears on screen, use the clean action to remove it. Leaving it too long increases the risk of illness.
💊 Medicine
When your pet gets sick, a skull icon appears. Administer medicine 1-3 times to cure it. If left untreated, your pet will die within hours.
📏 Discipline
The core mechanic of the game.
When to discipline:
- Pet is calling but hunger and happiness are NOT empty (being spoiled)
- Pet refuses food (being naughty)
When NOT to discipline:
- When actually hungry
- When sick
- When sleeping
Each correct discipline gives +25% to the discipline meter. 100% leads to the best evolution!
💡 Lights
When your pet falls asleep, ZZZ appears. You must turn off the lights within 15 minutes or it counts as a care miss.
Mini Games
Available from the Child stage onward. Three games to restore happiness and reduce weight.
Left or Right?
High or Low?
Jump!
Left or Right?
Guess which way your pet will turn. Win 3 out of 5 rounds.
High or Low?
Guess if the next number is higher or lower. Win 3 out of 5 rounds.
Jump!
Tap to jump over obstacles with good timing. Earn Eco Points too!
Status
Status Screen
| Parameter | Display | Description |
|---|---|---|
| Hunger | ♥♥♥♥ | Decreases over time. Restored by feeding |
| Happiness | ♥♥♥♥ | Decreases over time. Restored by playing or snacks |
| Weight | Grams | Increases with food. Decreases with mini games |
| Discipline | 0-100% | +25% per correct discipline |
Sleep Schedule
Sleep times vary by growth stage.
| Stage | Bedtime | Wake Up | Sleep Duration |
|---|---|---|---|
| Baby | 20:00 | 09:00 | ~13 hours |
| Child | 20:00-21:00 | 09:00-10:00 | ~12 hours |
| Teen | 21:00-22:00 | 09:00-10:00 | ~11 hours |
| Adult | 22:00-23:00 | 08:00-09:00 | ~10 hours |
During sleep, no poop is produced and status decay rate drops to ~50%.
Alerts & Grace Period
Your pet will notify you when it needs care. You have about 15 minutes to respond before it counts as a care miss.
| Trigger | Response |
|---|---|
| Hungry | Feed your pet |
| Unhappy | Play or give snack |
| Sick | Give medicine |
| Poop | Clean up |
| Bedtime | Turn off lights |
| Spoiled | Discipline |
Pause Mode
You can pause your pet when you can’t provide care.
- All parameter decay stops while paused
- Maximum 10 hours per day
- Battery death also freezes parameters (battery death ≠ pet death)